Decorate your desktop with this amazing spiderman wallpaper concept.
Start working by finding a kind of carpet texture having 1280×1024 px and 72 dpi, the one from below (I used this texture from cgtextures.com):
Next we’ll create a new file (File>New) of 88×102 px and 72 dpi to represent the first part of the texture we want to have, using the Pen Tool (P)
Select the next demonstrated parameters for the last made layer by making a mouse click on this layer on the layers’ panel: Fill 0%, Blending Options>Stroke
Create one more new layer of 112×97 px and 72 dpi and place here, applying the Free Transform option, the texture’s elements. We’ve preliminary made a copy of the texture:
Edit>Define Pattern
On the new layer (Create new layer) we’ll select Edit>Fill option where we’ll apply the earlier saved texture’s pattern:
The texture’s layer will be processed now with switch between Free Transform and Warp modes out of theFree Transform selection:
Select for the changed layer the next selection: Filter>Blur>Gaussian blur
Next we’ll create a new layer under the previous one and apply the earlier represented texture’s patternEdit>Fill. Using the Free Transform option, make smaller the texture’s sizes:
The layer’s parameters: Blending Options>Drop Shadow
Blending Options>Gradient Overlay
Gradient’s parameters:
Make a click on the bottom part of the layers’ palette on the layer we work with on Add a Mask selection and choose here a standard brush (Brush Tool (B)) to clean out with black color several texture’s zones:
Next we’ll represent the web, using this time the Rectangle Tool (U) to draw a rectangle of yellow color. Then press Alt button while using the Pen Tool (P) and the Convert Point Tool to cut out an opening in the web, representing this way its image:
The layer’s parameters: Blending Options>Drop Shadow
Blending Options>Inner Shadow
Blending Options>Outer Glow
Blending Options>Inner Glow
Blending Options>Bevel and Emboss
Make a copy of the last made layer and choose for the copy different parameters, the ones you may see below:
Fill 0%, Blending Options>Bevel and Emboss
Next we have to combine in a group all the layers composing the both web layers (press Ctrl button to mark out the corresponding layers and then hold on the left mouse’s button when moving the marked layers on Create a new group selection). Make a copy of the last represented group; choose Free Transform option to turn around the copy, placing it the same way from below:
On the next new layer (Create new layer) we’ll select the standard brush and paint out the dividing zone between the web’s halves. The color is # E9ECC
Next we’ll represent the spider, using the Pen Tool (P) and the Convert Point Tool and the color #929292 for the layer.
The layer’s parameters: Blending Options>Satin
Blending Options>Stroke
Gradient’s parameters:
Next we’ll rasterize the spider’s layer. In this case we’ll represent a new layer (Create new layer) above the spider’s layer and press Ctrl button to mark out both layers and then press CTRL+E. Using the Paint Bucket Tool (G), fill the rasterized layer with black color. Applying the Free Transform option, it’s possible to displace a little the layer down. This last made layer needs to be placed lower than the previous one on the layers’ palette.
The layer’s parameters: Blending Options>Drop Shadow
Create a new layer that must be painted in #75899F color. Choose for this layer the selectionFilter>Render>Clouds
Using the Dodge Tool (O), try to make lighter the zone containing the clouds’ texture.
Press Alt button while clicking between the layers containing the clouds’ texture and the spider’s layers on the layers’ palette.
The next new layer we’ll process with the Paint Bucket tool (G) and the color #a9c3d
Choose the parameters from below for the last made layer: Blending mode-Color
Make a click on the bottom part of the layers’ panel on the same layer on Add a Mask selection and select for it a standard brush (Brush Tool (B)) of black color to clean out the right half of the picture:
Next we’ll represent one more new layer (Create new layer) where must be chosen the earlier mentioned standard brush of black color to dark out the picture’s edges:
Finished!
Start working by finding a kind of carpet texture having 1280×1024 px and 72 dpi, the one from below (I used this texture from cgtextures.com):
Next we’ll create a new file (File>New) of 88×102 px and 72 dpi to represent the first part of the texture we want to have, using the Pen Tool (P)
Select the next demonstrated parameters for the last made layer by making a mouse click on this layer on the layers’ panel: Fill 0%, Blending Options>Stroke
Create one more new layer of 112×97 px and 72 dpi and place here, applying the Free Transform option, the texture’s elements. We’ve preliminary made a copy of the texture:
Edit>Define Pattern
On the new layer (Create new layer) we’ll select Edit>Fill option where we’ll apply the earlier saved texture’s pattern:
The texture’s layer will be processed now with switch between Free Transform and Warp modes out of theFree Transform selection:
Select for the changed layer the next selection: Filter>Blur>Gaussian blur
Next we’ll create a new layer under the previous one and apply the earlier represented texture’s patternEdit>Fill. Using the Free Transform option, make smaller the texture’s sizes:
The layer’s parameters: Blending Options>Drop Shadow
Blending Options>Gradient Overlay
Gradient’s parameters:
Make a click on the bottom part of the layers’ palette on the layer we work with on Add a Mask selection and choose here a standard brush (Brush Tool (B)) to clean out with black color several texture’s zones:
Next we’ll represent the web, using this time the Rectangle Tool (U) to draw a rectangle of yellow color. Then press Alt button while using the Pen Tool (P) and the Convert Point Tool to cut out an opening in the web, representing this way its image:
The layer’s parameters: Blending Options>Drop Shadow
Blending Options>Inner Shadow
Blending Options>Outer Glow
Blending Options>Inner Glow
Blending Options>Bevel and Emboss
Make a copy of the last made layer and choose for the copy different parameters, the ones you may see below:
Fill 0%, Blending Options>Bevel and Emboss
Next we have to combine in a group all the layers composing the both web layers (press Ctrl button to mark out the corresponding layers and then hold on the left mouse’s button when moving the marked layers on Create a new group selection). Make a copy of the last represented group; choose Free Transform option to turn around the copy, placing it the same way from below:
On the next new layer (Create new layer) we’ll select the standard brush and paint out the dividing zone between the web’s halves. The color is # E9ECC
Next we’ll represent the spider, using the Pen Tool (P) and the Convert Point Tool and the color #929292 for the layer.
The layer’s parameters: Blending Options>Satin
Blending Options>Stroke
Gradient’s parameters:
Next we’ll rasterize the spider’s layer. In this case we’ll represent a new layer (Create new layer) above the spider’s layer and press Ctrl button to mark out both layers and then press CTRL+E. Using the Paint Bucket Tool (G), fill the rasterized layer with black color. Applying the Free Transform option, it’s possible to displace a little the layer down. This last made layer needs to be placed lower than the previous one on the layers’ palette.
The layer’s parameters: Blending Options>Drop Shadow
Create a new layer that must be painted in #75899F color. Choose for this layer the selectionFilter>Render>Clouds
Using the Dodge Tool (O), try to make lighter the zone containing the clouds’ texture.
Press Alt button while clicking between the layers containing the clouds’ texture and the spider’s layers on the layers’ palette.
The next new layer we’ll process with the Paint Bucket tool (G) and the color #a9c3d
Choose the parameters from below for the last made layer: Blending mode-Color
Make a click on the bottom part of the layers’ panel on the same layer on Add a Mask selection and select for it a standard brush (Brush Tool (B)) of black color to clean out the right half of the picture:
Next we’ll represent one more new layer (Create new layer) where must be chosen the earlier mentioned standard brush of black color to dark out the picture’s edges:
Finished!
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